![]() ![]() Using fonts from most texture packs did not work out very well, the transparency is horrid, the quality just too low and Dolphin just handles image canvas sizes a bit differently. However, Dolphin is just a bit more accurate than those old plugins for Project64 such as Rice and Glide64 so expect quite some transparency issues when porting the fonts. Which texture pack were you thinking of converting? You basically rename the files into the new tex format to make them work on Dolphin. ![]()
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